Game development is something amazing. You start with a basic idea, shape it until it starts working, then polish, shape again, and son on – until you find something thrustful enough to say “that’s it”. At least, that’s how it works for me.
And one of the most rewarding things on game development is when you see that thing you’re creating behaving as you want – or even as you didn’t, but in a meaningful/interesting way. It’s like watching a thing becoming alive somehow. Continuar lendo